Tag Archives: Services

Regulating Cross Border Services

In today’s globalised world, where markets are increasingly borderless, how does the domestic regulator enforce national objectives in consumer protection, professional standards, taxes and competition? Let’s be honest, it’s not easy to enforce these objectives within the border, imagine across borders, where the language and legal systems are different and, most importantly, there is no own state power of the jurisdiction setting up requirements. Cross-border product enforcement has matured in recent years in line with consumer demand for quality and stricter enforcement through customs and sometimes even postal services. Requirements for cross-border services, however, have been more difficult to enforce due to the variety of channels that services consumers and businesses currently use, particularly digital services. This howtoregulate article focuses on how the regulation of cross-border services could be better enforced so that compliance with service requirements by traders outside of the jurisdiction are similar, or at least not too dissimilar, to those within the regulator’s jurisdiction. Continue reading Regulating Cross Border Services

Cybersecurity: regulating the virtual world

Smart grids, electronic commerce, digital government and health services are but a few of the many possibilities offered by the advancement of technology and expansion of cyberspace.

We could only agree with the Indonesian legislator that activities in cyberspace are virtual activities that have actual impacts on our lives. Cybersecurity breaches cover – among others – denial of services, physical theft, crime ware, cyberespionage and web application attacks.

Hence, it is evident that jurisdictions need robust cybersecurity by guaranteeing that products and services offered, meet certain levels of safety and reliability. Moreover, appropriate surveillance is required – without compromising privacy and data protection standards. Continue reading Cybersecurity: regulating the virtual world